Changelog
Release history
Agent World follows a milestone-based release model. Each version ships a focused set of capabilities.
0.1.0Standalone extraction baseline
shippedAgent World extracted into its own repository with a standalone FastAPI server.
- ✓Standalone repository extracted and published
- ✓Standalone FastAPI server shipped
- ✓Default office layout preserved as the clean-install world
- ✓Unused bundled asset clutter removed
- ✓Fresh-install smoke test documented
0.2.0Settings and OpenClaw diagnostics
plannedGlobal settings page, OpenClaw path configuration, and integration diagnostics.
- ·Global settings page
- ·OpenClaw path/config selection
- ·Diagnostics for required OpenClaw files and voice readiness
0.3.0Generic room model
plannedConfigurable room definitions with prose-based descriptions and JSON-backed layout.
- ·Configurable room definitions
- ·Seeded default room types
- ·Prose-based room descriptions
- ·JSON-backed room/layout configuration
0.4.0World builder generalization
plannedCustom tile atlases, explicit tile-size configuration, and reduced office-specific assumptions.
- ·Custom tile atlases
- ·Explicit tile-size configuration
- ·Freeform layouts plus semantic zones
- ·Reduced office-specific assumptions
0.5.0Agent sprite configurator
plannedImport raw character sheets, map directional frames, and assign sprites to agents.
- ·Raw character sheet import
- ·Manual directional frame mapping
- ·Sprite assignment for discovered OpenClaw agents
- ·Animation preview tooling
0.6.0Voice completion
plannedPer-agent voice/text interaction completion and clearer voice settings.
- ·Per-agent voice/text interaction completion
- ·Reply mode selection
- ·Clearer OpenClaw-backed voice settings and diagnostics
0.7.0Hardening and docs
plannedBackend/API regression coverage, targeted tests, and task-oriented setup documentation.
- ·Backend/API regression coverage
- ·Targeted tests for world-builder and sprite systems
- ·Task-oriented setup/config documentation